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RuneHeads, the team behind the procedurally-generated cyberpunk dungeon crawler Conglomerate 451, originally intended for their game to leave Steam Early Access in October 2019. However, upon releasing a number of Early Access updates, the developers realized that in order to offer a truly enjoyable experience they had to shift the game's full release to February 2020. This announcement lists some of the reasons for this delay and shares an updated road map. Here are the text parts:
You’ve all seen the recent changes that have come to Conglomerate 451 with each update in Steam Early Access. Your continued feedback has been the source of, and inspiration for so many of the changes, tweaks, and bug fixes that have been introduced since we first put this game into the hands of the community. Thank you for all your help!
We had planned to exit Steam Early Access in October 2019, however with your help, we’ve noticed many opportunities to improve existing gameplay, add new content, and update features to better serve Conglomerate 451 players. We want to come out of Early Access with a truly great game, so instead of releasing the full version we have decided to remain in Early Access for just a little while longer.
Right now we’re working on quality of life features, more loot, new collectables, and better rewards. Stay tuned for news about new bosses, Steam achievements, and story mode. We hope you’re going to be really excited for all this and more.