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Tobias Stolz-Zwilling, a PR manager at Warhorse Studios, recently had a fairly lengthy chat with the folks over at Game Pressure, talking about his studio's historical open-world RPG Kingdom Come: Deliverance. The resulting interview touches on a variety of topics, including the game's troubled development, cut content and easter eggs. It also lets us know that right now, the developers at Warhorse are busy working on Kingdom Come's modding tools.
Here's a couple of sample questions:
Any cut element from the final game that you really regret giving up?
With the DLCs, we were able to finally put everything back. So for example, playing the women was something we had to scratch very early. And when we promised that at our Kickstarter. So we just had to put it back at some point. Another thing which kind of hurts is the mounted combat. You can fight on a horse, but it's very rough. We wanted to have cavalry troops and sophisticated combat – like the sword-fighting we know already –something similar, but on a horse. Unfortunately we weren’t able to. And the second big thing I personally regret a lot is blacksmithing, which also had to be binned.
What about modding support? How will it work?
Mod support is the last thing we are doing right now, the last thing we want to release for Kingdom Come Deliverance. Right now, we are working on modding tools so that people can do their own stuff – Steam Workshop is already working, but only with the tools you can write your own quest, for example. We are thinking of a way out to cleverly release that. Unfortunately, consoles are out because they're not supporting this – it's not because we don't want to, but because Microsoft and Sony haven’t agreed on anything yet, so I can tell you: PC – yes, and we’ll see about the rest, I’m not sure.
Ok, so if it’s the last think you’re releasing for Kingdom Come: Deliverance, I can probably scratch the Horse armor and battle royale DLC questions…
Well actually, if the modding tool is as cool as we hope it would be, then please do these kind of things, we are more than happy to support this.