The Waylanders Kickstarter Campaign Live, Seeks $150,000

The Waylanders, Gato Salvaje Studio's upcoming time-travel party-based RPG that we first heard about a few months back, has made its way to Kickstarter and is now looking to raise $150,000 in order to expand its feature list and generally become bigger and better. Check out the official Kickstarter video:

And a fresh look at the game's combat:

With two distinct time periods, an intriguing formation-based tactical combat system, and Mike Laidlaw on board, I'm curious to see where this one goes. Here's what you can expect:

A Coruna, Spain - October 16, 2018 — Announced in August 2018, The Waylanders has seen its development team at Gato Salvaje Studio hard at work preparing for the launch of the game’s Kickstarter campaign which is going live today! With former Bioware lead, Mike Laidlaw (Dragon Age: Origins, Jade Empire, Mass Effect) on board as a creative consultant (as well as a few other high profile writers we can’t mention yet), The Waylanders is aiming for a $150,000 USD goal and will provide players with an engaging narrative featuring impactful character development, unique companion romance options, and a deeply technical combat system.

An exciting fantasy RPG, The Waylanders showcases a unique, party-based experience that time travels between two distinct eras — Celtic and Medieval — covering a rich history that has been largely overlooked in video game lore up to this point. Choices made in one time period can have dire consequences in the other, meaning players will feel the impact of their decisions in surprising and shocking ways.

One of the game’s biggest features is its new and innovative approach to battle with the inclusion of combat formations. Fusing combatants together into a combined, more powerful character offers players a deep combination of tactics when approaching conflict. You can find out all about the combat formations in the Kickstarter video and in this video taking a first look at combat formations;

KEY FEATURES
  • Real-time combat with tactical pause, character creation, and 36 classes (6 basic and 30 advanced)
  • Play from a top-down isometric perspective that can be shifted to a third person perspective on the fly
  • Story and combat inspired by RPG classics Dragon Age and Neverwinter Nights 2
  • 12 different combat formations (2 per class) sees players fuse characters to provide varied and technical combat options