Wolcen: Lords of Mayhem Update #82

SolarFall Games' ambitious hack 'n' slash action-RPG Wolcen: Lords of Mayhem was initially supposed to go into beta in September, but that is no longer the case. Now, the beta is expected to kick off on October 11, 2018 and then go through several iterations over the next few months. The latest Kickstarter update details the current plans for the beta and offers a rough timeline for the coming updates. Here are the opening paragraphs and you take it from there:

Hello everyone!

We’re approaching the end of September, and it’s time to give you an update about the Beta transition.

These last 6 months, our teams have been working really hard to provide you with a brand new game:
  • All the architecture of Wolcen: Lords of Mayhem has been remade from scratch
  • Environments, characters, items, creatures, animations, FX, design and art direction are all new and shiny.
  • We now have an enhanced code, which means fixing and optimizing will be easier for us, and hotfixes will come faster for you!
It also means that a lot of our old assets are outdated and don’t fit the actual architecture, so there is still work to do to have some features that were present during the Alpha phase.

We plan to deploy the Beta in several patches over time, starting with stress tests that we need, in order to check our servers’ stability and spot the most important issues related to Multiplayer implementation.

We did our best to achieve everything we promised you and release it for September, but the truth is: it’s not all done yet, and we need a little more time to make a clean and polished Beta release for everyone. For that, we’re once again calling for your help.

We came up with a plan to allow you to test the work we’ve already made in a controlled environment at first to ensure a satisfying release for everyone, matching our quality goals, and make you proud of supporting us.

So, how can you help? Simple! You just have to participate with your friends, and break everything ?