Hero-U: Rogue to Redemption Review

As far as we know, Transolar Games' spiritual successor to the Quest for Glory series of Adventure RPGs, Hero-U: Rogue to Redemption, should be going live sometime between July 9 and 16 of this year. And if you'd like to know a bit more about Hero-U before proclaiming it a true successor, The Adventure Gamer blog offers their fairly positive review of the game based on an early pre-release version. Check it out:

First, is Hero-U a Quest for Glory game, though? Well, yes and no. Yes, kind of, because it takes place in the same world of Gloriana and references many of the people and places that the Hero encountered in the original games. No, not really, because it's a completely new series with a new and defined protagonist.

While the Hero in the original games was a blank slate, with no established past and no fixed aptitudes or class, Shawn O'Conner has a backstory and an initial goal: to be a thief. His goals shift as he learns more about Hero-U and about himself. What impact the backstory has on his actions, what skills he pursues, and what goals he eventually achieves are all up to the player.

Shawn has decided to try to get a job working for the Chief Thief in his hometown of Caligari. As a trial, in order to join the thieves' guild, he's been asked to sneak into a particular house and find and steal a particular lucky coin with a three-leaf clover on it. The game opens with Shawn breaking into the house, and then the player can control him in order to examine objects and figure out where the coin is. This scene really serves the function of a tutorial. Once he finds the coin and tries to leave, however, he's caught by a mysterious figure with an eyepatch! But instead of sending him to jail, this man wants to send him to school, to Hero-U, a school for potential heroes.

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On the whole, though, I would say Hero-U: Rogue to Redemption certainly lives up to being a successor to the Quest for Glory games. It takes the series in a bit of a new direction while still being true to the basic concept, which I take to be that Heroes can take many forms, but in general they do their best to make the world a better place with the skills they have. Hero-U offers plenty of replayability as well, to explore different electives, conversational gambits, or romantic options. I hope you all find it as enjoyable as I did. I’m very much looking forward to more Hero-U games after this one, and I plan to replay after the official release to get Steam achievements and try different choices than I made the first time.