Grim Dawn Grim Misadventures #105: Extra Large Evils

The 105th "Grim Misadventures" feature is now online and ready for consumption, with Crate designer Zantai sharing details about some of the baddies we'll be facing in the action RPG's upcoming expansion pack. We also get a quick intro about how the base game will transition into the expansion content:

Grim Dawn’s expansion picks up right where the base game leaves off. You’ve vanquished a Chthonian terror threatening to destroy all life upon Cairn, and a dear ally has been consumed by a rift and vanished from sight. Worse still, while the Cult of Ch’thon is crippled in their efforts, the Aetherial threat remains as strong as ever. This two-pronged war is stretching humanity’s resources thin, but you must endure if there is any hope for Cairn.

Previously, we spoke of some of the dangers in store for you in the dank waters north of Burrwitch known as Ugdenbog, but there’s more, there’s always more.

Ugdenbog Golems

With the veil between realities weakened by the intrusions of Aetherial and Chthonian invaders, many new threats have breached the barrier between realities and crossed into Cairn over the years. You very likely already had close encounters with Rift Scourge and Rifthounds, or perhaps entered the sticky innards of a Dermapteran hive teeming with insectoids.

Those are all creatures from the Eldritch realm, living beings that do not belong and yet have thrived upon Cairn. But raw arcane energies pouring through the veil had given form to entirely new creations.