Grim Dawn Grim Misadventures #76-78

There have been a number of updates to the "Grim Misadventures" development series over on the Grim Dawn forums since the last time I checked, including installment #76 that takes us through more of the Shaman mastery, installment #77 that gives us a preview of what's to come in Build 27, and installment #78 that provides a closer look at the artwork for some upcoming legendary items. From the latest entry:

Last time we showed you some of the exciting improvements headed your way with Build 27; and as we get closer to the end of August, anticipation is running high for the addition of the game's final Mastery. We are nearing the end of the line though as the last few bugs are ironed out and the Shaman is prepared for her live debut. Build 27 is on schedule for its release later this month.

But Build 27 is not the end. There is still more to look forward to beyond. Besides the release of Devotion, Act 4 and another roguelike dungeon, there is still an entire collection of equipment awaiting release. I'm talking, of course, about Legendary items.

Legendary items represent the pinnacle of power, matched only by some perfectly rolled double Rare items. However, unlike Double Rares, Legendary items come with pre-determined bonuses that will often defy convention with powerful bonuses to specific attributes or granted skills that turn over the balance of power (remember the Apocalypse?). Today, we would like to show you a first look at some of the art for Grim Dawn's upcoming Legendaries.