Grim Dawn Grim Misadventures #64

Crate Entertainment designer "Zantai" has treated us to a 64th "Grim Misadventures" feature, this time taking us through the action RPG's revised faction interface, showcasing how it will look going forward, and detailing the rewards (and repercussions) that can be gleaned by earning or losing reputation with each of the 11 different factions. A snippet:

As you begin your adventures in Cairn, you will be aware of only three groups: Devil's Crossing, the Aetherials and the Chthonians. But as you explore and meet other survivors (and enemies), the Faction Window will update with those groups. Once you perform a quest for any given faction, you will be able to earn reputation with them by killing their foes. But each faction has different goals and desires. You will be able to see exactly what they are in the Faction Window.

There are 8 tiers of reputation you can reach. Most factions will start you off at Tolerated, progressing either towards deeper hostility or a stronger alliance. As you reach higher reputation tiers, you will unlock rewards, ranging from vendor discounts to new quests or access to special faction-only equipment.

But what about hostile factions? Yes, becoming more hated by your foes has repercussions too. As you destroy your enemies all around Cairn, your reputation with enemy factions will become increasingly hostile, causing them to send in more powerful foes to stop you. Once you reach the Nemesis tier, then you know you have really angered that group. Tread lightly!