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It's hard to believe that it's been over six years since we last reported about Circle of Eight's Keep on the Borderlands modification for Troika's The Temple of Elemental Evil, but it seems that the fan-created, classic D&D-inspired project has finally reached its "final" release build. Grab it from ModDB, read the announcement on the forums, and check out the installation instructions below.
Full install instructions at ModDB (expurgated version below). Remember to READ THE MANUAL in the Docs folder before starting and also, remember, this is a different game to the Co8 patch. Different feel, different flavour. Not better, but different. Enjoy!
STEP 1: INSTALL ATARI PATCH 1
If your version of ToEE is not pre-patched, install Atari Patch 1.
STEP 2: INSTALL ATARI PATCH 2
If your version of ToEE is not pre-patched, install Atari Patch 2.
STEP 3: DO NOT INSTALL ATARI PATCH 3
There is no need to install Atari Patch 3. The only additional feature Atari Patch 3 contains is a fix for the infamous DirectX 9.0c looting bug, but this particular issue is also fixed in the Keep on the Borderlands module. If you have installed patch 3 already or if your game comes pre-patched with Atari Patch 3, dont worry. It doesn't matter.
STEP 4: INSTALL THE KEEP ON THE BORDERLANDS
Double click the Keep on the Borderlands Setup utility to begin installation. When prompted to choose an installation location, make sure to select the location where your game is installed. The default location as defined by The Keep on the Borderlands is C:/Temple of Elemental Evil. If you are using a modern operating system like Windows 7 or 8, it is best to avoid installing to the Program Files directory, as those operating systems may not allow unrestricted access there. The Keep on the Borderlands and its installation utility require unrestricted access. The default installation location for most versions of ToEE is generally in Program Files. We recommend you change this and install to the root directory of your C: drive.
Follow all on-screen promps. After the module has been deployed, the Circle of Eight front end utility, TFE-X, will automatically launch.
If this is a new installation, TFE-X will perform the necessary operations to convert your installation for use with The Keep on the Borderlands. Be patient; this can take some time. When TFE-X is finished, it will report the status to you in a popup window. IF YOU HAVEN'T SEEN THIS POPUP NOTIFICATION WINDOW, THE CONVERSION IS NOT COMPLETE. DO NOT CTRL-ALT-DEL OUT OF THE TFE-X APPLICATION. WAIT FOR THE POPUP WINDOW. Next, select The Keep on the Borderlands from the TFE-X menu and click 'activate.' This can also take some time. WAIT FOR THE POPUP WINDOW TO TELL YOU THAT THE MODULE ACTIVATION IS COMPLETE. DO NOT CTRL-ALT-DEL OUT OF THE TFE-X APPLICATION. After the module has been activated, you may customize various options through TFE-X and launch the game.
If this is an existing front end installation to which you are simply adding The Keep on the Borderlands, simply select The Keep on the Borderlands from the TFE-X menu and click 'activate.' This can also take some time. WAIT FOR THE POPUP WINDOW TO TELL YOU THAT THE MODULE ACTIVATION IS COMPLETE. DO NOT CTRL-ALT-DEL OUT OF THE TFE-X APPLICATION. After the module has been activated, you may customize various options through TFE-X and launch the game.
Version 4 of TFE-X will give you feedback on the progress of conversion and module activation. Pay attention to this feedback and do not interrupt any of TFE-X's operations.
There are currently no add-on packs.