Avadon 2: The Corruption Preview

Spiderweb Software's upcoming Avadon sequel has been given the preview treatment over at Leviathyn, and since it's based on a pre-release build of the RPG sequel, it's most likely the best information we're going to get prior to the title's general availability.
In traditional Spiderweb fashion, every mile of your journey is artfully narrated. While Avadon felt perhaps a little more safe, Avadon 2 has so far proven to be more apt at pulling at the heartstrings, hitting the game off with plenty of both light-hearted humor and devastating tragedy. The writers are clearly focusing on developing stronger relationships between characters and the player.

The graphics and UI are very similar to the prequel, except with a few touch-ups and a brighter splash of color. That's the theme of the evening it seems questing and fighting are also mostly the same except for a few minor adjustments. Secret switches are less impossible to notice, and there are more minimap notes to pinpoint the harder to find hotspots.

The difficulty is still overall a little easy, at least for the beginning portion of the game. There are more opportunities to participate in quests meant for a higher level though, giving you access to several difficult optional battles. On a more general note, the fights themselves are wholly more interesting. The battles include a range of new mechanics forcing you to employ different strategies such as focusing down lackeys to prevent special moves or risking releasing monsters to fight for your side. The talent system is also mostly the same as before, but there are less requirements to reach the end-tier skills. This means that you can focus on a specific side of the talent tree without having to fill out the entire bottom half.