Managing the Future and Putting Dragons in Dragon Age

There are two new features for GameInformer's Dragon Age: Inquisition exclusive coverage hub: the first is a video interview with creative director Mike Laidlaw on the future of the series from a story point of view, while the second is a write-up on dragons. Here's a snip from the write-up:
Dragon Age draws its name from the period of time in the world that the franchise chronicles. An age spans 100 years, and each is named for significant events occurring at the time. In this case, after being hunted nearly to extinction, dragons began reappearing in the world thanks to old clutches of eggs finally hatching.

(There was this massive battle between the Fereldens and the Orlesians,) says Inquisition's creative director Mike Laidlaw. (The Fereldens were winning, and a dragon did a fly-by, and they were like, '˜Wow. That's a sign. We know what this next age is going to be called.')
Seeing a dragon fly over the battlefield isn't just an intimidating sight in the world of Dragon Age; it means something. (The Dragon has always been this agent of change and tumult,) Laidlaw says. (It's almost like an astrological sign except rad.( This symbolic importance of dragons plays a major role in Inquisition. It may not be set during the turning of an age, but more dragons exist in the world than any during any previous Dragon Age title, which can only mean a shake-up of the current order.

(They're emblematic not symptomatic of the change that's sweeping across the nations,) Laidlaw says. (As the dragons come back and become more prominent.the world is getting increasingly unstable. Through its own forces, through blights you name it.)