Driftmoon Reviews

Some additional critiques for Instant Kingdom's Driftmoon have unfurled their masts and taken sail over the past few days, including a positive review over at GameZebo that ends in an overall score of 4.5/5:
Although the lack of backtracking is appreciated, most dungeons are straightforward and relatively short, with some side locations consisting of little more than a single cave. A handful of physics puzzles add depth to certain dungeons, but only begin appearing around the game's halfway point. Completing the game, all of its side quests, and every dialogue tree possible took me ten hours still a substantial amount of game, but one that is greatly lengthened by the amount of reading required.

Then we stop by Game Players for a scoreless but relatively favorable piece:
What Driftmoon comes down to is imagination and charm. If you're the sort of gamer that loves a game full of personality, highly imaginative characters, intelligent humour and occasional goofinees, then you're really going to love Driftmoon.

Before proceeding to Indie Statik for an impressions article:
If you're a hardcore RPG fan looking for the next gritty, pathos-laden plot and tactically demanding combat, then Driftmoon might not be the game you're looking for. This is strictly a casual RPG something to be played with a cup of tea in hand on a lazy afternoon. For those new to the genre, it's a great introduction to all the common trappings of action RPGs, but without any of the difficulty spikes or orchestra-baiting tragic decisions. It's generally kid-friendly, too, and even the slightly awkward, delivered-too-quickly romantic sideplot is innocent enough. While not huge, there's already a respectable amount of mod content available for the game, and that'll only grow in time.

And dropping by Twinfinite for a score of 3/5:
Ultimately, I can't really tell anyone to buy this game unless you are a serious diehard fan of games like the Quest for Glory series. If you are unsure if you are one of these types of people, they have put out a nice demo so you can check it out and maybe get hooked. I really expected a game billed as in development for 7 years to give me driftwood if you know what I mean, and it just never delivered. At nearly $20 (€14.99) for 10 hours of slightly above average gameplay and story would leave most people underwhelmed. With the bunch of RPGs currently floating around for that price point or less, Driftmoon would have been a good purchase at half this price or less.