OXM's Dishonored 2 Wishlist

It seems likely, given the financial success of Dishonored, that Bethesda might want Arkane to work on a sequel, and Official Xbox Magazine chimed in to give their own opinion on what the sequel should include.

Here's a snip:
2. Multiplayer - providing it's smart

Multiplayer can be very contentious when developers attempt to integrate it into predominantly single-player games. Franchises like Assassin's Creed and Mass Effect have successfully implemented multiplayer, but the likes of Bioshock 2 and Spec Ops: The Line demonstrate the risks of such a move. That said, Dishonored has numerous elements that could work very well in a multiplayer mode.

Something along the lines of Assassin's Creed's deathmatch mode might be effective, with players hunting for one another in a map populated with NPCs. An objective-based or collection game could be a useful way of showcasing the intricacy of the environments - perhaps players could race to locate and abduct a target.

A puzzle-driven co-op mode akin to that of Portal 2 would also amuse. Giving players different combinations of abilities would foster teamwork - for instance, one player might have to summon a swarm of rats for their partner to possess, giving them access to a lever that opens a gate to the next area. Multiple pathways and the introduction of enemies that can't be overpowered alone would also enhance the experience.