Darksiders II Arena Mode and New Game+ Announced

Loot seems to be a fairly important element of Darksiders II, enough at least for the developers to entice players to venture through a challenging "Arena mode" for the promise of shiny items. On top of that, the folks at Vigil have also announced the presence of a New Game+ mode:
The game features a combat arena which will provide the ultimate challenge for Darksiders II players. After completing five of the mode's 100 unique waves, gamers will be given the option of taking a prize or continuing for another five waves for a chance at even better items. However, if they fall in combat they will leave with nothing. Only the most skilled players will have what it takes to best all 100 waves and claim the greatest prizes.

In addition to this mode, Darksiders II will feature a New Game+ mode which will allow players to carry over their Death for a new game retaining all of their skills and equipment.

As someone who enjoyed the original action-adventure title quite a bit, I'm looking forward to see how the injection of action-RPG elements will change, and hopefully improve, the core Zelda-like gameplay formula.