XCOM: Enemy Unknown Developer Diary Video #2: Taking the Lead

A second developer diary video for XCOM: Enemy Unknown is here, with this entry taking us into Firaxis' headquarters for a Q&A with lead designer Jake Soloman about why the original X-COM is his favorite game of all time, how they kicked off development on the new title, the modifications they've made to the underlying X-COM mechanics, how Bethesda's VATS design implementation inspired them, and more. Go: