UFO Online: Fight For Earth Preview

If you're an MMO player who enjoys turn-based combat and old school design traditions, then there are three titles that absolutely should be on your watch list: Jagged Alliance Online, Shadowrun Online, and UFO Online: Fight For Earth. And, not by coincidence, all three titles are being developed by the fine folks at Cliffhanger Productions. Here's a bit of what to expect from the lesser known of the three, UFO Online, courtesy of a new impressions piece on Massively:
What's so great about UFO Online, other than the previously mentioned board game-like qualities of it, is the way the game allows players to take their time. While in my base area, I was able to heal my squad members using a wonderful timed healing mode (one that I could speed up with virtual cash) or outfit them with new skills, weapons, and crafted items. I could plan out the strengths and tweak the weaknesses of my tiny army, and I could ask the chat for advice. Skill planning in particular was a bit odd but refreshing. Your tiny heroes earn skill points that can be placed into a pyramid of abilities. It's a chance to tweak your characters even more, and I fully expect exhaustive guides that show just how perfect they can be.

The UI was simple and conveyed how to do most of the things needed to run a state-of-the-art killing crew. Even though many of the tutorial popups were in German, I was able to drag and drop my way to success. Want to repair a weapon? Drag and drop it and hit repair. Want to heal your little dude? Drag and drop him and click heal. Want to join a mission? Go to the map, click on either "PvE" or "PvP" in the selected area, and join the match.