The Elder Scrolls V: Skyrim Video Previews and Interview Tidbits

The closer we get to release the more coverage of Skyrim pops up it seems, as this time we have rounded up two new video previews and some tidbits of a Skyrim magazine interview for you to watch and read.

G4 has two video previews, for a total of about 15 minutes spliced with some new footage and snippets of the game's voice acting (I, II), while PC Gamer has Todd Howard explain what lessons they learned from Fallout 3 and how they applied them to Skyrim:
Lesson one, Oblivion's progressions system, which had creatures levelling at the same rate as the player, has been overhauled. ([Skyrim]'s a lot more like Fallout 3, where as you level up you are going to see harder things, but the easier things stay around as well.) says Howard.

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Lesson two, Oblivion's stilted random conversation system is gone. (There's very few completely random conversations,) says Howard. (We've gone more towards a system, like we did in Fallout 3, where they have a specific conversation with a specific person about various topics.)

Thirdly, the environment has been made more interesting, taking another queue from Fallout 3's rich tapestry of American wasteland. (We realised in Fallout 3 that that kind of environmental storytelling, where you come upon a little scene, is really good,) says Howard. (And so we've tried to do it a lot more.)