E.Y.E: Divine Cybermancy Reviews

A couple of online reviews are finally in for Streum On Studio's E.Y.E: Divine Cybermancy, and they both clock in on the favorable side.

Games On Net gives it a 3.5/5:
Behind the bizarre, ungainly user interface and the unfortunately poor localisation lurks an undeniably impressive game that will greatly reward anybody willing to put the time and effort into understanding it. When you consider that the developers, Streum On Studio, comprise of less than a dozen people in their mid-twenties, the scope of what they've been able to achieve is really quite staggering and at only $18 on Steam during launch week, it's a bit of a steal. Buy it now, before some huge publisher snaps it up and relaunches it for four times the price - just be aware that this is a game you may have to work at enjoying.

While FiringSquad gives it a solid 80%:
I really like E.Y.E: Divine Cybermancy. The shooting is tight, the character progression is deep, the visuals aren't bad, and it's a hell of a lot of fun once you're able to jump 30 feet high, not to mention do everything else a cybernetic/psionic assassin is capable of. There's even quite a bit of backstory to take in if you don't mind reading a bunch of sometimes poorly-translated text from computers in the hub's archive. Yes, it's quite rough around the edges (bugs, glitches, and balance issues), but the fact is, it's good enough to be worth playing in spite of that. Streum is already working on the first patch, anyway, while I'm sure there will be plenty more of those to come -- they updated their Half-Life mod for years after it was released, and that didn't cost anything!