Ninety Facts About Guild Wars 2

VGRevolution has put together an enormous list of ninety factoids that cover much of what we know so far about the races, classes, features, customization, and crafting in ArenaNet's Guild Wars 2. A sampling:
1. Events dynamically scale, so the more players who show up and participate in the event, the more enemies show up to fight them. If a bunch of players leave the event, it will dynamically scale back down so it can be completed by the people who are still there playing it.

2. Arenanet has hidden hundreds of events all over the world that require interaction with the game world. This helps give an extra sense of reward and discovery for those who seek to explore the entire world.

3. The level cap for the game is set at 80.

4. The time between levels is rather short. Instead of taking longer and longer to reach each level, it takes about the same time to go through each level.

5. How you respond to other characters (NPCs) develops and changes your personality over time, letting you affect how the game treats you.

6. Your biography at character creation sets your starting personality, but almost immediately you will start refining your choice in dialogue with NPCs.

7. Players will be able to draw and click on the map like they did in Guild Wars.

8. If you have a condition on you like bleeding, if you have it on five times then a condition removal skill that removes one will remove them all as it removes the stack.

9. World vs. World is a PvP match that is really about three vast groups of players fighting each others over a variety of objectives, so that their world can obtain certain advantages.

10. They have items that act differently at night versus during the day.