Dead State Design Update

When zombies show up at your doorstep in Dead State looking for a meal of flesh and brains, you'll probably want to give them the business end of a 9MM pistol, as introduced by DoubleBear earlier this evening.
Let's take a look at the pros and cons of the pistol class of ranged weapons:

PROS

-More common, especially the 9MM.
-Ammo for some pistols is easier to find.
-1-Handed, no penalty to switch to other 1-handed weapons.
-Mods are cheaper.
-AP cost generally lower than 2-handed weapons.
-Fairly accurate within range.
-Not as noisy as other guns, 9MM can be silenced.

CONS

-Chance to critical not as high.
-Maximum range is not great.
-Most pistols are less effective against armored targets.
-Not the most effective weapon against undead.

The 9MM pistol is common because it's popular weapon with law enforcement, military personnel, and gun owners. It's a very good primary or secondary weapon. It's not terribly noisy, but it can attract attention if too many shots are fired consecutively. Its damage range is a bit unreliable, but it does the job.

Hands: 1 (AP cost for switching weapons)
Range: 4 (Average range)
AP Cost Firing: 4 AP
AP Cost Reloading: 4 AP
Ammo Capacity: 8 (Decent)
Ammo Type: 9MM Ammo
Type: Ballistic (Good against humans/non-ballistic armor)
Damage: 15-40 (Average damage)
Noise: 8 (Moderately loud)
Critical Hit Chance: 5% (Decent chance)
Critical Multiplier: 1.5 (Small critical multiplier)
Weight: 6 (Not too heavy)
Break: 0 (Weapon will not break)
Mods:

Extended Clip Expands Ammo Capacity to 18.
Silencer Reduces noise by 4.
Laser Sight Improves Accuracy by 10%.
Recoil Reduction Absorbs shock, -1 AP to firing cost.

There are quite a few mods for the 9MM, so investing in them for the 9MM will make it a good ranged weapon to keep at your side. We'll reveal some of the other types of ranged weapons in a future update.