Pirates of Black Cove Developer Diary #2

In addition to being treated to some new concept art and screenshots, this second Pirates of Black Cove developer diary on GameZone discusses unit acquisition and the tactical combinations that will be available to us. Hey, and it's even in pirate-speak:
If ye read the 1st dev diary, ye be knowin' that there be 3 main player characters to choose from. Arrr, and the character ye select can hire up to 3 units to join them in landlubber fights. As yer character gets more reputation and power among us seadogs of the Caribbean, ye be havin some heroes wantin' to join the cause. These hero units can be hiring 3 units as well. What this means fer ye, me mateys, is that ye can choose a wide variety of unit combinations to bring to the battle.

Ah yes, there also be a few ways to increase yer chances of a fine pirate outcome against the more powerful opponents, such as the ones ye might encounter on the mythic Forgotten Island. The first one, and me personal favorite, is to stock up on grog-bottles not just fer getting' loaded to the gunwales, though that never hurts! Nay, grog be health for yer troops. Another trick, me hearties, is a right bit risky, so keep a man on the crow's nest: the lily-livered colonies be havin' ratcasltes all about, and destroying .m will release whatever they hold. Sometimes ye can release colonials or other trouble, but sometimes ye might release pirates or other sprog reinforcements! But be warned, cause if your luck be down, a Black Cove pirate or two might emerge from a ratcastle, and attack ye on the spot!