The Elder Scrolls Interview

In what turns out to be the second interview dealing with the history of The Elder Scrolls in the same day, Planet Elder Scrolls has slapped up a Q&A with Bethesda's Matt Grandstaff about the TES installments we've seen over the past ten years.
After Morrowind and Oblivion were released, have you come across community content that has either blown you away or surprised you as a unique addition to the game?

Yeah, there are plenty of great mods out there that impress folks at our office. When I do "What we're playing" on Bethesda Blog, it's always interesting to see that some of our devs, like animator Gary Noonan, are always checking out the latest community mods.

Off the top of my head, Skycaptain's Deadly Reflex mod is one that our team has taken a closer look at, as we've been implementing a more visceral combat system in TES V.

As for Skyrim, can players expect to have similar encounters and battles with dragons to the face off played throughout the trailer? Will the dragons' behavior be the same?

Dragons do all of the things you see in the trailer: bite, breathe, crawl, crash land. And their actions are not scripted, so you never know when one might attack you, or what they're going to do when you fight them. I can't wait to see what modders do with them.