Din's Curse v1.022 Beta Patch and Monster Profiles

Soldak Entertainment's official Din's Curse website is sporting three new monster profiles featuring the Vortar Soldier, Vortar Raider, and Vortar Guardian from its Demon War expansion, as well as a new v1.0.22 beta patch. The notes:
'¢ increased initial thunderbolt damage, decreased damage per level, and now is effected by lightning mastery
'¢ inferno damage now goes up 10% extra per level (DemonWar) (DeathKnight1728/alstein)
'¢ now get a chest reward for solving 100 wave invasion (DemonWar) (DrShock)
'¢ made solve quest menu a bit bigger to fit text better
'¢ decreased slice time from 1.65 to 1.3 (DeathKnight1728)
'¢ now blood rage lasts 0.5 seconds longer per level (DemonWar) (alstein)
'¢ increased shield bash damage bonus from 0.2 to 0.3 (alstein)
'¢ increased zeal starting damage mult from 0.2 to 0.6 and starting crush from 0.25 to 0.5 (alstein)
'¢ changed cure poison to effect poison, acid, and fire (alstein)
'¢ changed cure poison name to cure
'¢ decreased champion reuse time from 120.0 to 90.0 (alstein)
'¢ increased cleave damage mult per level from 0.125 to 0.135 (alstein)
'¢ increased initial Savage Strike damage mult from 0.5 to 0.6 (alstein)
'¢ revenge now works on crushing blows and deep wounds also (alstein)
'¢ increased retaliation damage mult per level from 0.05 to 0.25 (alstein)
'¢ caltrops ReuseTime now descreses 1 sec per level (alstein)
'¢ thief concentration skills are now linked (alstein)
'¢ feint adds some crushing blow chance also now (alstein)
'¢ spot vulnerability now also gets 0.03 deep wounds mult (alstein)
'¢ ice armor now lasts 10 more seconds per level (alstein)
'¢ increased critical strike damage per level from 0.2 to 0.25 (alstein)
'¢ now reusetime and buff time for flame blade increases 3 sec per level (alstein)
'¢ increased permafrost initial attack speed slow down from -1.0 to -2.0 (alstein)
'¢ decreased Magic Shield ReuseTime from 180.0 to 120.0 (alstein)
'¢ arcane drain damage now goes up 5% extra per level (alstein)
'¢ changed arcane swarm & lightning swarm text to note that damage specified is per projectile (alstein)
'¢ increased marked for death initial debuff (alstein)
'¢ charge ReuseTime now decreases 1.5 per level (alstein)
'¢ fixed shield blast/shield sweep so that it stuns
'¢ decreased Blood Sacrifice damage per level from -2.0 to -1.5 (DemonWar) (DeathKnight1728/alstein)
'¢ increased multishot damage mult from 0.1/0.05 to 0.15/0.15 (Nobear/Nomad_Soul)
'¢ fixed EvidenceWarAgainstTown not being localized correctly (DemonWar) (Bluddy)
'¢ now standing in water gives you a fire resistance bonus (DemonWar) (Max_Powers)
'¢ increased size of each donation, also moved mult to database (DemonWar)
'¢ added test_stressActivities (DemonWar)
'¢ clicks on the NPC menus will no longer go through if not on a button (ZeoZark)
'¢ fixed rain chat (Bluddy)
'¢ decreased food/drinks per point cost from 0.3 to 0.27
'¢ gambling, seedy, and misery world modifiers now change the world more (DemonWar) (tacitus)
'¢ marked some more quests that lead to town attacks as HighStress (Crisses)
'¢ now only normal townspeople can solve quests (Nim)
'¢ decreased armor calc parms from 27/54 to 25/50 (will make armor absorb more damage)
'¢ decreased monster armor per level from 8.0 to 7.0
'¢ added 2.5% inflation to Regeneration and increased its duration by a minute (Max_Powers)
'¢ deep thought now adds 2 magic resistance per level (DeathKnight1728)
'¢ gouge now gets a 5% damage bonus per level (DeathKnight1728)
'¢ changed save version to 101
'¢ donation bliss gets harder and harder each time (per person) (DemonWar) (Bluddy)
'¢ ? and ! minimap icons now get suppressed if npc is in combat (Bluddy)
'¢ changed protocol version to 18
'¢ fixed damage type on flaming arrow, poison arrow, and shock bolt (Arjun123)
'¢ increased rylor damage a little (DemonWar)
'¢ increased rylor bull health and damage a little (DemonWar)
'¢ increased winged rylor speed some (DemonWar)
'¢ increased vortar solider health and armor some (DemonWar)
'¢ increased vortar guardian health some (DemonWar)
'¢ decreased bow strength requirement per level from 2.0 to 1.5 (m0stly_harmless)
'¢ decreased dagger dexterity requirement per level from 4.0 to 3.5 (m0stly_harmless)
'¢ decreased mace strength requirement per level from 4.0 to 3.0 (m0stly_harmless)
'¢ paladins can now use swords (m0stly_harmless/alstein)
'¢ blight now has a 5% inflation on its damage (m0stly_harmless)
'¢ gut now has a 5% inflation on its damage
'¢ changed Freezes target to Freezes/Stuns target (m0stly_harmless)
'¢ increased Adrenaline speed change from 0.1/0.05 to 0.15/0.1 (Max_Powers)