Hunted: The Demon's Forge Interview

The editors over at VG247 managed to corner inXile president Maxx Kaufman during the Eurogamer Expo for a lengthy conversation about Hunted: The Demon's Forge. A dungeon crawler with a smattering of shooter and RPG elements:
Is there any character creation involved?

Maxx Kaufman: It's a linear story driven game, in the vain of many modern shooters, if you want to look at it that way. Hunted is a mixture of a shooter and action, which was kind of the genesis behind the creation of the game.

So in answer to your question no, Hunted is about the two characters and what happens to them.

Do the characters evolve?

Maxx Kaufman: They do evolve. Both characters gain skills and abilities as they go on. There is also a skill tree that they evolve on, and also 20 different characteristics which you can level up throughout the game.

There are actually quite a lot of things you are doing to evolve your character, but your character is going to look somewhat similar from the beginning to the end.

There is armour you can find, shields you can find and weapons, but that's about the extent. It's not really a full on RPG, more of a light RPG or a game with light RPG elements.