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Elder Scrolls III: Morrowind
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Sul-Matuul, of Wisdom
Did we miss anything on a quest? Is there something we didn't discover? Let us know!


 
 
1. Wisdom's Test happens in the Cavern of the Incarnate. Matuul will give you a riddle of sorts that holds the clue to where the Cavern is. To find out what the clues mean, you'll want to talk to Nibani Maesa again, and also to the scout next door to Matuul.

2. The Cavern of the Incarnate is a bit more difficult to find than the last dungeon, especially if you have a general idea but don't know exactly where. I spent about half an hour being lost before finally finding the right way. Of course, I like to take shortcuts, but this particular time they weren't working for me… but feel free to try. Anyhow, head east, far east along the coast until you pass both the nearer Dwemer ruin and then the Daedric Shrine Zergonipal. I'd swim out off the coast when you approach the Daedric Shrine unless you feel daring.

3. Continue east past the shrine, once again on land, until there is a clear path south. There will be two valleys that run south side by side. Don't take the first one, the west one, as this leads to a dead end of sorts. Pass the first south-running valley and take the one furthest east. Follow the path past the two very tall spires (called Airan's Teeth), then up the mountain as it winds around. You'll finally come to the ornate door to the Cavern of the Incarnate. Wait or rest until the appropriate time (6am for me), and the door will unlock for you.

Morrowind Walkthrough
Introduction
Introduction & Advice
Tribunal Walkthrough
Bloodmoon Walkthrough
Side Quests
Beginning
Seyda Neen
Meet the Spymaster
Hasphat Antabolis
Dwemer Puzzle Box
Sharn gro-Muzgob
Three Vivec Informants
Hassour Zainsubani
Sul-Matuul of Urshilaku
Sixth House Cult
Divayth Fyr
Middle Game
Missing Milo
Nibani & the Trials
Sul-Matuul, of Warriors
Sul-Matuul, of Wisdom
Midway Interlude
Safety for Ahemmusa
Bride for Zainab
Erabenimsun Challenge
Redoran Hortator
Hlaalu Hortator
Telvanni Hortator
End Game
Archcanon Saryoni
Vive Las Vivec
If You Made a Mistake
"Quick" Way to the End
Required Artifacts
Helpful Artifacts
Dagoth Ur
 
 
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