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Spellcraft
Spellcraft skill represents your overall progress in the way of magic, Advancing in this skill enables you to cast more spells before exhausting your energy reserve.

Recommendation: 3/5 - Spellcraft is great to have for its Energy and Willpower bonuses, but it doesn't provide many spells itself, except Light and Darkness, which help enable sneaking or exploring, respectively. Spellcraft is saved by and large by the Combat Caster upgrades, which will make your Mage an offensive powerhouse, but it's not worth maxing this one out.

Level Ability
2 Willpower +1
5 Spell: Light
5 Spell: Darkness
6 Energy +10
8 Willpower +1
10 Combat Caster (25% faster spell casting)
12 Energy +10
15 Willpower +1
18 Improved Combat Caster (50% faster spell casting)
22 Energy +10
26 Willpower +1
30 Energy +10
34 Willpower +1
38 Energy +10
42 Willpower +1
46 Energy +10
50 Archmage (Spell energy costs are reduced by 50%)