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Dungeon Siege II
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Combat Magic: Death Spells






Lesser Grave Beam, Grave Beam, Greater Grave Beam, Master Grave Beam
(sample screenshot)
RequiresCombat Magic 3, Combat Magic 18, Combat Magic 36, Combat Magic 62
DurationN/A
Mana CostGrows with intelligence
Effect Damages a single enemy (damage grows with intelligence)







Lesser Impale, Impale, Greater Impale, Master Impale
(sample screenshot)
RequiresCombat Magic 41, Combat Magic 57, Combat Magic 75, Combat Magic 90
DurationN/A
Mana CostGrows with intelligence
Effect Creates spikes that damage enemies in an area (damage grows with intelligence)







Lesser Leech Life, Leech Life, Greater Leech Life, Master Leech Life
(sample screenshot)
RequiresCombat Magic 10, Combat Magic 22, Combat Magic 49, Combat Magic 72
DurationN/A
Mana CostGrows with intelligence
Effect Damages and leeches life from a single enemy (damage grows with intelligence, leech amount depends on spell)







Lesser Skull Spray, Skull Spray, Greater Skull Spray, Master Skull Spray
(sample screenshot)
RequiresCombat Magic 27, Combat Magic 45, Combat Magic 67, Combat Magic 84
DurationN/A
Mana CostGrows with intelligence
Effect Throws three skulls at nearby enemies (skull damage grows with intelligence)







Lesser Soul Lance, Soul Lance, Greater Soul Lance, Master Soul Lance
(sample screenshot)
RequiresCombat Magic 14, Combat Magic 31, Combat Magic 53, Combat Magic 79
DurationN/A
Mana CostGrows with intelligence
Effect Damages enemies in a line (damage grows with intelligence)

Spells
Nature Magic
Embrace Spells
Healing Spells
Offensive Spells
Summoning Spells
Wrath Spells
Miscellaneous Spells
Combat Magic
Curses
Death Spells
Fire Spells
Lightning Spells
Summoning Spells
Miscellaneous Spells
Blood Assassin (BW)
Weapon Enhancements
Fist of Stone (BW)
Defensive Enhancements
Offensive Enhancements
 
 
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