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Dungeon Siege II
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Combat Magic: Lightning Spells






Lesser Call Lightning, Call Lightning, Greater Call Lightning, Master Call Lightning
(sample screenshot)
RequiresCombat Magic 37, Combat Magic 55, Combat Magic 71, Combat Magic 87
DurationN/A
Mana CostGrows with intelligence
Effect Damages up to two enemies (damage grows with intelligence)







Lesser Jolt, Jolt, Greater Jolt, Master Jolt
(sample screenshot)
RequiresCombat Magic 1, Combat Magic 15, Combat Magic 33, Combat Magic 60
DurationN/A
Mana CostGrows with intelligence
Effect Damages a single enemy (damage grows with intelligence)







Lesser Lightning Blast, Lightning Blast, Greater Lightning Blast, Master Lightning Blast
(sample screenshot)
RequiresCombat Magic 23, Combat Magic 42, Combat Magic 64, Combat Magic 82
DurationN/A
Mana CostGrows with intelligence
Effect Damages enemies in a line (damage grows with intelligence)







Lesser Multispark, Multispark, Greater Multispark, Master Multispark
(sample screenshot)
RequiresCombat Magic 6, Combat Magic 19, Combat Magic 46, Combat Magic 68
DurationN/A
Mana CostGrows with intelligence
Effect Creates three sparks to damage nearby enemies (spark damage grows with intelligence)







Lesser Static Bolt, Static Bolt, Greater Static Bolt, Master Static Bolt
(sample screenshot)
RequiresCombat Magic 11, Combat Magic 28, Combat Magic 50, Combat Magic 76
DurationN/A
Mana CostGrows with intelligence
Effect Damages and slows a single enemy (damage grows with intelligence)

Spells
Nature Magic
Embrace Spells
Healing Spells
Offensive Spells
Summoning Spells
Wrath Spells
Miscellaneous Spells
Combat Magic
Curses
Death Spells
Fire Spells
Lightning Spells
Summoning Spells
Miscellaneous Spells
Blood Assassin (BW)
Weapon Enhancements
Fist of Stone (BW)
Defensive Enhancements
Offensive Enhancements
 
 
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