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Dungeon Siege II
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Nature Magic: Offensive Spells






Lesser Encase, Encase, Greater Encase, Master Encase
(sample screenshot)
RequiresNature Magic 3, Nature Magic 24, Nature Magic 46, Nature Magic 62
DurationN/A
Mana CostGrows with intelligence
Effect Damages and slows a single enemy (damage grows with intelligence)







Lesser Grasping Vine, Grasping Vine, Greater Grasping Vine, Master Grasping Vine
(sample screenshot)
RequiresNature Magic 34, Nature Magic 53, Nature Magic 71, Nature Magic 85
DurationN/A
Mana CostGrows with intelligence
Effect Damages and immobilizes a single enemy (damage grows with intelligence)







Lesser Icebolt, Icebolt, Greater Icebolt, Master Icebolt
(sample screenshot)
RequiresN/A, Nature Magic 14, Nature Magic 31, Nature Magic 59
DurationN/A
Mana CostGrows with intelligence
Effect Damages a single enemy (damage grows with intelligence)







Lesser Iceball, Iceball, Greater Iceball, Master Iceball
(sample screenshot)
RequiresNature Magic 34, Nature Magic 50, Nature Magic 67, Nature Magic 85
DurationN/A
Mana CostGrows with intelligence
Effect Damages one enemy and splatters others (damage grows with intelligence)







Lesser Icebolt, Icebolt, Greater Icebolt, Master Icebolt
(sample screenshot)
RequiresN/A, Nature Magic 14, Nature Magic 31, Nature Magic 59
DurationN/A
Mana CostGrows with intelligence
Effect Damages a single enemy (damage grows with intelligence)







Lesser Ripple, Ripple, Greater Ripple, Master Ripple
(sample screenshot)
RequiresNature Magic 7, Nature Magic 18, Nature Magic 40, Nature Magic 65
DurationN/A
Mana CostGrows with intelligence
Effect Damages enemies around target (damage grows with intelligence)

Spells
Nature Magic
Embrace Spells
Healing Spells
Offensive Spells
Summoning Spells
Wrath Spells
Miscellaneous Spells
Combat Magic
Curses
Death Spells
Fire Spells
Lightning Spells
Summoning Spells
Miscellaneous Spells
Blood Assassin (BW)
Weapon Enhancements
Fist of Stone (BW)
Defensive Enhancements
Offensive Enhancements
 
 
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