Register Lost Password?  Cookie?
  The time now is 05:17 AM GMT -6.  
Banshee Network
 
Dungeon Lords
Game Information
Recent News
Walkthrough
Moon Bridges
Equipment Database
Advanced Search
Categorized
Character Information
Races
Classes
Heraldry
Attributes
Skills
Weaponry
Defense
General
Magic
Thief
Diabolic
Spells
Arcane Magic
Celestial Magic
Nether Magic
Rune Magic
Game Resources
Downloads
Screenshots
Screenshots (CE)
Artwork
Wallpaper
Collector's Edition Q&A
Collector's Edtn Review
Dungeon Lords Forum
DL Products
Buy Dungeon Lords!
Buy Dungeon Lords CE!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Mage

Requirements
None
Learning Bonuses
Arcane Magic
New Skills
Magic Weaponry


Description: The Mage is the epitome of all things arcane. While Adepts focus on Celestial Magic, the Mage typically trains in Arcane, Nether, or Rune Magic, and can become quite a sight to behold once they have achieved mastery in any of these schools. After proving his or her worth to the Guild of Mages, the Mage is given the choice to ascend into the role of a Battlemage or Sorcerer, and, later, into a Warlock or Wizard. Once an arsenal of spells is at the Mage's disposal, few monsters can withstand their fury.

Classes
Core Classes
Adept
Fighter
Mage
Rogue
Specialty Classes
Battlemage
Budoka
Cabalist
Celestial
Crusader
Deathlord
Enchantress
Hatamoto
Hunter
Imperial
Kenjasai
Knight
Lord
Marauder
Monk
Ninja Lord
Paladin
Ranger Lord
Samurai
Shadow Lord (CE)
Shaolei Master
Shugenja
Sorcerer
Stargazer
Trickster
Valkyrie
Warlock
Warlord
War Witch
Wizard
 
 
      Copyright ©2000-2008, GameBanshee.com