Register Lost Password?  Cookie?
  The time now is 11:36 PM GMT -6.  
Banshee Network
 
Dungeon Lords
Game Information
Recent News
Walkthrough
Moon Bridges
Equipment Database
Advanced Search
Categorized
Character Information
Races
Classes
Heraldry
Attributes
Skills
Weaponry
Defense
General
Magic
Thief
Diabolic
Spells
Arcane Magic
Celestial Magic
Nether Magic
Rune Magic
Game Resources
Downloads
Screenshots
Screenshots (CE)
Artwork
Wallpaper
Collector's Edition Q&A
Collector's Edtn Review
Dungeon Lords Forum
DL Products
Buy Dungeon Lords!
Buy Dungeon Lords CE!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Kenjasai

Requirements
Str 30, Int 45, Dex 40, Agi 40, Vit 30, Hon 35,
Light Weapons 7, Ninjutsu 7, Parry 7, Arcane Magic 7, Nether Magic 7
Learning Bonuses
Alchemy, Arcane Magic, Nether Magic, Ninjutsu, Scribe
New Skills
Iron Will


Ascension Quest: Before you can become a Kenjasai, you must first ascend into the Shugenja role. Once you have, the House of the Dragon will ask you to travel to the Forbidden Lands and find Sensei Yamamatsu before he is slain by a bounty hunter named Yagu Matasai. Once you've saved Sensei Yamamatsu from certain death, the guild will then ask you to make your way to the Vale of Ruin in pursuit of an evil Kenjasama of Terrors called Toranaka Maimasa. Slay this new enemy and his army of monsters, then return to the guild to assume your new role as a Kenjasai.

Classes
Core Classes
Adept
Fighter
Mage
Rogue
Specialty Classes
Battlemage
Budoka
Cabalist
Celestial
Crusader
Deathlord
Enchantress
Hatamoto
Hunter
Imperial
Kenjasai
Knight
Lord
Marauder
Monk
Ninja Lord
Paladin
Ranger Lord
Samurai
Shadow Lord (CE)
Shaolei Master
Shugenja
Sorcerer
Stargazer
Trickster
Valkyrie
Warlock
Warlord
War Witch
Wizard
 
 
      Copyright ©2000-2008, GameBanshee.com