Hunted: The Demon's Forge Preview

The editors over at OXM UK have kicked up their own preview of Hunted: The Demon's Forge, though the write-up is considerably shorter than some of the others we've seen. Two of six paragraphs to follow:
A new feature we had a poke around with was The Crucible, Hunted's dungeon designer. It's more of a combat gauntlet than a creative Dungeon Master's toolbox, though - you can set a path through up to 25 rooms, and each room will have you facing three waves of enemies. Which enemies are up to you, from a single spider to a hundred undead Archers.

You can also set up to four modifiers to make your task easier or harder. If you've gone for the maximum of three hundred enemies, you might want to give yourself a generous damage multiplier. Or you might be a masochist and increase your damage taken. You can even go entirely against the grain by preventing Caddoc from using melee attacks, and restricting E'lara to her light elvish sword.