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Rune Words N - Z
Rune Words

This section lists the Rune Word's name, the item(s) required for the rune word to work, the exact order they are to be placed, and the completed stats. It doesn't matter which slot you put the rune into, just the order that you place them. The item needs to have exactly the same number of sockets as the Rune Word in order for the bonus to work, and it needs to be a non-magic/rare/unique item.

Rune Words will always retain the bonuses of each individual rune, along with the extra Rune Word bonuses. Even if you improperly make a Rune Word, you'll still receive the bonuses from each of the runes.

Updated with patch 1.09 Statistics

Rune Word Items Required Rune Order Completed Stats
Nadir 2 Socket Helms Nef + Tir +50% Enhanced Defense
+10 to Defense
+30 Defense vs. Missile
Level 13 Cloak of Shadows (9 Charges)
+2 to Mana After Each Kill
+5 to Strength
-33% Extra Gold From Monsters
-3 to Light Radius
Radiance 3 Socket Helms Nef + Sol + Ith +75% Enhanced Defense
+30 Defense vs. Missile
+10 to Energy
+10 to Vitality
15% Damage Goes to Mana
Magic Damage Reduced by 3
+33 to Mana
Damage Reduced by 7
+5 to Light Radius
Rhyme 2 Socket Shields Shael + Eth 20% Increased Chance of Blocking
40% Faster Block Rate
All Resistances +25%
Regenerate Mana +15%
Cannot be Frozen
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Silence 6 Socket Weapons Dol + Eld + Hel + Ist + Tir + Vex 200% Enhanced Damage
175% Damage vs. Undead
Requirements -20%
20% Increased Attack Speed
+50 Attack Rating vs. Undead
+2 to All Skill Levels
All Resistances +75%
20% Faster Hit Recovery
11% Mana Stolen Per Hit
Hit Causes Monster to Flee 25%
Hit Blinds Target (33)
+2 to Mana Per Kill
30% Better Chance of Getting Magic Items
Smoke 2 Socket Body Armor Nef + Lum +75% Enhanced Defense
+280 Defense vs. Missile
All Resistances +50%
20% Faster Hit Recovery
Level 6 Weaken (18 Charges)
+10 to Energy
-1 to Light Radius
Stealth 2 Socket Body Armor Tal + Eth Magic Damage Reduced by 3
+6 to Dexterity
+15 to Max Stamina
Poison Resist +30%
Regenerate Mana +15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Steel 2 Socket Swords, Axes & Maces Tir + El +20% Enhanced Damage
+3 to Min Damage
+3 to Max Damage
+50 to Attack Rating
50% Chance of Open Wounds
25% Increased Attack Speed
+2 to Mana After Each Kill
+1 to Light Radius
Strength 2 Socket Melee Weapons Amn + Tir +35% Enhanced Damage
25% Chance of Crushing Blow
7% Life Stolen Per Hit
+2 to Mana Per Kill
+20 to Strength
+10 to Vitality
Venom 3 Socket Weapons Tal + Dol + Mal Hit Causes Monster to Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen Per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
+273 Poison Damage Over 6 Seconds
Wealth 3 Socket Body Armor Lem + Ko + Tir 300% Extra Gold From Monsters
100% Better Chance of Getting Magic Items
+2 to Mana After Each Kill
+10 to Dexterity
White 2 Socket Wand Dol + Io Hit Causes Monster to Flee 25%
+10 to Vitality
+3 to Poison and Bone Spells (Necromancer Only)
+3 to Bone Armor (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
Magic Damage Reduced by 4
20% Faster Cast Rate
+13 to Mana
Zephyr 2 Socket Missile Weapons Ort + Eth +33% Enhanced Damage
+66 to Attack Rating
Adds 1-50 Lightning Damage
-25% to Target Defense
+25 to Defense
25% Faster Run/Walk
25% Increased Attack Speed
7% Chance to Cast Level 1 Twister When Hit