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Sequence
Sequence
This statistic will help determine who will go first in combat, and in which order people and critters will get to act. The higher the sequence value, the more likely you will act before your opponent.

Initial Level: Starting sequence is equal to your Perception x 2. Average characters will have a 10 sequence.

Derived Statistics
Action Points
Armor Class
Carry Weight
Critical Chance
Damage Resistance
Healing Rate
Hit Points
Melee Damage
Poison Resistance
Radiation Resistance
Sequence
 
 
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