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Action Points
Action Points
The number of action points your character has will determine how many different actions you can take during a combat turn. Every action will have a different action point cost, which is subtracted from your total action points. When you run out of action points, you cannot perform another maneuver until the next combat turn. Action points are only used during combat. Action points are not cumulative, but instead roll into armor class on a 1 for 1 basis. If you have 4 action points remaining when you end your combat turn, you will get a +4 bonus to your armor class until the start of your next turn.

Initial Level: Starting action points are equal to ½ Agility + 5. Average characters will have 7 action points.

Derived Statistics
Action Points
Armor Class
Carry Weight
Critical Chance
Damage Resistance
Healing Rate
Hit Points
Melee Damage
Poison Resistance
Radiation Resistance
Sequence
 
 
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