|
|
Savior's Halo
(Part of the set
Olimarch's Bane)
|
|
|
Type:
Ring |
|
|
Requires:
Ranged 7
|
|
Location:
Random
|
|
Bonuses:
+25 Health, 5% Health Steal, +5% Health Regeneration, +12% Lightning Resistance
|
|
|
|
Savior's Signal
(Part of the set
Olimarch's Bane)
|
|
|
Type:
Gloves |
Armor:
7
|
|
Requires:
Ranged 10
|
|
Location:
Random
|
|
Bonuses:
+6 Dexterity, +12% Ice Resistance, +3% Power Recharge Rate, +2 to Critical Shot, +2 to Dodge, +2 to Survival
|
|
|
|
Savior's Trail
(Part of the set
Olimarch's Bane)
|
|
|
Type:
Boots |
Armor:
4
|
|
Requires:
Ranged 4
|
|
Location:
Random
|
|
Bonuses:
+8 Health, +10% Fire Resistance, +5% to Dodge Melee Attacks, +8% Chance to Find Magic Items
|
|
|
|
Skewer of Olimarch
(Part of the set
Olimarch's Bane)
|
|
|
Type:
RangedWeapon |
Damage:
15-29
(Faster)
|
|
Requires:
Ranged 16
|
|
Location:
Random
|
|
Bonuses:
+9 Dexterity, +22% Damage, Adds 2 to 7 Lightning Damage, +1 to Biting Arrow, +1 to Far Shot, +1 to Shockwave
|
|
Set Bonuses:
| 2/4 |
+5 Dexterity, +3% Magic Damage Resistance, +4 Max Ranged Damage
| 3/4 |
+8 Dexterity, +6% Magic Damage Resistance, +1 to Critical Shot, +1 to Dodge, +1 to Survival, +1 to Biting Arrow,
+1 to Far Shot, +1 to Shockwave, +6 Max Ranged Damage, +2 Armor
| 4/4 |
+12 Dexterity, +10% Magic Damage Resistance, +1 to Critical Shot, +1 to Dodge, +1 to Survival, +2 to Biting Arrow,
+2 to Far Shot, +2 to Shockwave, +9 Max Ranged Damage, +6 Armor
| | |
|
|
|