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Attributes
Strength determines your chance to hit with Strength-based weapons, improves Man-at-Arms skills and how much you can carry, and increases the weight of items you can move and how far you can throw them.

Dexterity determines your chance to hit with Dexterity-based weapons, improves Expert Marksman and Scoundrel skills, and influences your Defense Rating.

Intelligence improves Elemental and Witchcraft spells.

Constitution determines how much Vitality you have and your maximum number of Action Points.

Speed affects your Movement, Initiative, starting Action Points in combat, and how many Action Points you gain during each round of combat.

Perception affects your Critical Chance, Initiative, starting Action Points in combat, ability to detect traps, and accuracy when shooting over long distances.