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Armor
Welcome to our Baldur's Gate: Dark Alliance armor section! Simply click any of the links in the navigation bar to the right and you will be brought to the respective area.

Armor can possess any of the following modifiers, each of which affect its price, weight, or armor class:

Worn: Decreases armor class and reduces price value of item by 1/2.
Elven: Decreases weight by 1/2 and increases price value of item.
Jeweled: Doubles price value of item.
+(x): Adds (x) amount to the armor class of the armor, which can be anywhere from 1-5. Also greatly increases price value of item.


Refer to the following table to determine where each armor type can be acquired:


Location Possible Armor
Tavern Cellars Padded
The Sewers Padded, Leather, or Studded
Crypts of Ilmater Padded, Leather, or Studded
The Thieves' Guild Padded, Leather, Studded, or Scale
Wind's Walk Padded, Leather, Studded, or Scale
Mount Burning Eye Padded, Leather, Studded, or Scale
The Dwarven Mines and Drow Underworld Padded, Leather, Studded, Scale, or Chain
The Dark Wood and Ice Caves Padded, Leather, Studded, Scale, or Chain
Sunken Chapel and Adderspine Padded, Leather, Studded, Scale, or Chain
The Marsh and Chelimber's Keep Padded, Leather, Studded, Scale, Chain, Half Plate, or Full Plate
The Rotten Bog and Sunken Temple Padded, Leather, Studded, Scale, Chain, Half Plate, or Full Plate
The Onyx Tower Padded, Leather, Studded, Scale, Chain, Half Plate, or Full Plate
The Gauntlet Padded, Leather, Studded, or Scale


In addition to random drops, you can also purchase armor from the following three shopkeepers:

Bartley: (Act I) Padded, Leather, Studded, and Scale
Branoch: (Act II) Padded, Leather, Studded, Scale, and Chain
Sleyvas: (Act III) Scale, Chain, Half Plate, and Full Plate

Note: All three shopkeepers sell just about any type of armor if you're playing in Extreme difficulty mode.

Armor
Body Armor
Boots
Gloves
Helmets
Shields
 
 
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