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General Abilities: Original Game
Adrenaline Burst
1 - Adrenaline production +5%. Using signs now generates Adrenaline points.



Bear School Techniques
1 - For each piece of heavy armor, maximum Vitality +5% and strong attack damage +5%.



Cat School Techniques
1 - For each piece of light armor, critical hit damage +25% and fast attack damage +5%.



Focus
1 - Adrenaline points increase both weapon damage and sign intensity.



Griffin School Techniques
1 - For each piece of medium armor, sign intensity +5% and Stamina regeneration +5%.



Metabolic Control
1 - Maximum Toxicity +30.



Rage Management
1 - If your Stamina level is too low, signs can be cast using Adrenaline points.



Steady Shot
1 - Crossbow bolts deal +25% damage.



Sun and Stars
1 - During the day, Vitality regenerates by +10/s in combat. At night, Stamina regenerates by +1/s during combat.



Survival Instinct
1 - Maximum Vitality +500.