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Neverwinter Nights 2 Spells Database: Spell Details
Creeping Doom
Class/Level: Druid 7
Innate Level: 7
School: Conjuration
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Large
Duration: 18 seconds
Save: None
Spell Resistance: No
Installation: Neverwinter Nights 2 (Base)
The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. Swarms have a base attack bonus of +6 (with an additional to hit bonus based on the caster's Wisdom modifier x 2) and do 2d6 points of damage when they hit. Swarms last for three rounds before dissipating. Creeping doom stacks with itself - if the druid casts this spell again while swarms still exist, the new swarms will join the existing swarms in attacking their targets.