|
King's Bounty: The Legend Unit Database: Search Results
Archmage |
Army Type: Human |
Level: 4 |
Hiring Cost: 900 |
Leadership: 200 |
Attack/Defense: 20 / 24 |
Defense Stance Bonus: 4 |
Initiative/Speed: 5 / 2 |
Health: 90 |
Damage: 5-7 Magic/Physical |
Critical Chance: 7% |
Resistances: 0% Ph / 0% Po / 50% Ma / 0% Fi |
Talents: Magic Shield, Fighting Trance, Telekinesis |
Abilities: Lightning, Magic Protection, Immunity to Mind Spells |
Bowman |
Army Type: Human |
Level: 2 |
Hiring Cost: 100 |
Leadership: 50 |
Attack/Defense: 16 / 10 |
Defense Stance Bonus: 3 |
Initiative/Speed: 4 / 2 |
Health: 28 |
Damage: 3-4 Physical |
Critical Chance: 10% |
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: Ice Arrow, Flaming Arrow (learned w/ training lvl 2) |
Abilities: Archer |
Guardsman |
Army Type: Human |
Level: 3 |
Hiring Cost: 120 |
Leadership: 50 |
Attack/Defense: 15 / 17 |
Defense Stance Bonus: 5 |
Initiative/Speed: 4 / 2 |
Health: 45 |
Damage: 6-8 Physical |
Critical Chance: 12% |
Resistances: 20% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: None |
Abilities: Armor, Commander |
Horseman |
Army Type: Human |
Level: 4 |
Hiring Cost: 800 |
Leadership: 180 |
Attack/Defense: 29 / 25 |
Defense Stance Bonus: 4 |
Initiative/Speed: 6 / 5 |
Health: 130 |
Damage: 12-26 Physical |
Critical Chance: 12% |
Resistances: 20% Ph / 0% Po / 0% Ma / 20% Fi |
Talents: None |
Abilities: Armor, Horseman, Fire Resistance |
Inquisitor |
Army Type: Human |
Level: 3 |
Hiring Cost: 300 |
Leadership: 100 |
Attack/Defense: 16 / 16 |
Defense Stance Bonus: 4 |
Initiative/Speed: 5 / 2 |
Health: 50 |
Damage: 5-7 Magic |
Critical Chance: 10% |
Resistances: 0% Ph / 0% Po / 10% Ma / 0% Fi |
Talents: Resurrection, Holy Anger |
Abilities: Holy Attack, Holiness, No Melee Penalty |
Knight |
Army Type: Human |
Level: 4 |
Hiring Cost: 1000 |
Leadership: 180 |
Attack/Defense: 27 / 27 |
Defense Stance Bonus: 6 |
Initiative/Speed: 3 / 2 |
Health: 160 |
Damage: 14-18 Physical |
Critical Chance: 15% |
Resistances: 30% Ph / 0% Po / 0% Ma / 30% Fi |
Talents: Circle Attack (learned w/ training lvl 3) |
Abilities: Steel Armor, Valor, Dragon Slayer |
Marauder |
Army Type: Human |
Level: 2 |
Hiring Cost: 80 |
Leadership: 30 |
Attack/Defense: 12 / 8 |
Defense Stance Bonus: 6 |
Initiative/Speed: 5 / 2 |
Health: 28 |
Damage: 3-6 Physical |
Critical Chance: 12% |
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: Biting Strike, Search, Greed |
Abilities: Robber |
Peasant |
Army Type: Human |
Level: 1 |
Hiring Cost: 10 |
Leadership: 5 |
Attack/Defense: 1 / 1 |
Defense Stance Bonus: 1 |
Initiative/Speed: 3 / 3 |
Health: 5 |
Damage: 1-2 Physical |
Critical Chance: 10% |
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: None |
Abilities: Team Spirit |
Priest |
Army Type: Human |
Level: 2 |
Hiring Cost: 100 |
Leadership: 50 |
Attack/Defense: 10 / 10 |
Defense Stance Bonus: 3 |
Initiative/Speed: 4 / 2 |
Health: 26 |
Damage: 2-4 Magic |
Critical Chance: 5% |
Resistances: 0% Ph / 0% Po / 10% Ma / 0% Fi |
Talents: Healing, Bless |
Abilities: Holy Attack, Holiness, No Melee Penalty |
Robber |
Army Type: Human |
Level: 1 |
Hiring Cost: 50 |
Leadership: 20 |
Attack/Defense: 10 / 6 |
Defense Stance Bonus: 4 |
Initiative/Speed: 4 / 2 |
Health: 15 |
Damage: 2-4 Physical |
Critical Chance: 10% |
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: Biting Strike, Greed |
Abilities: Robber |
Swordsman |
Army Type: Human |
Level: 2 |
Hiring Cost: 70 |
Leadership: 35 |
Attack/Defense: 10 / 16 |
Defense Stance Bonus: 4 |
Initiative/Speed: 3 / 3 |
Health: 32 |
Damage: 4-5 Physical |
Critical Chance: 8% |
Resistances: 20% Ph / 0% Po / 0% Ma / 0% Fi |
Talents: Running, Smashing Blow (Learned w/ training lvl 1) |
Abilities: Armor |
Results 1 - 11 of 11
|
|
|