Agent Histories

Decorated for service in the armed forces, your commanding officer felt that general infantry was a waste of your potential. Your natural language talent and quick wit caught the attention of a recruiter for an agency that doesn't officially exist.

Initial Skill Levels: Assault Rifles (Rank 2), Submachine Guns (Rank 2), Technical Aptitude (Rank 1), Toughness (Rank 2)

Field Agent

No stranger to covert operations, you've spent the last several years working for the US State Department on overseas assignments. Capable of being a charismatic presence one moment, and an inconspicuous shadow the next, you're always the agent on location, never the one hiding behind a desk.

Initial Skill Levels: Martial Arts (Rank 2), Pistols (Rank 1), Stealth (Rank 3)

Tech Specialist

Having made a mockery of every aptitude test sent your way, it was no surprise that you finished your first PhD before you were legally allowed to buy alcohol. While the CIA initially hired you to design cutting edge electronics, being cloistered in a lab proved unsatisfying and your superiors granted you a transfer to clandestine services.

When your handler was asked to recommend an agent for a top secret reassignment, your remarkable field work and your natural grasp of technology made you the obvious choice.

Initial Skill Levels: Sabotage (Rank 3), Shotguns (Rank 2), Stealth (Rank 1), Technical Aptitude (Rank 2)


Fearless from birth, the only thought that ever caused you an ounce of panic was the thought of a 9-to-5 job. After a remarkable college career, you vanished off the radar of the known world to make your fortune. According to your dossier, you've been a mercenary in Africa, a bodyguard to the Sulta of Brunei, the on-again off-again paramour of a European princess, and the holder of three patents in Great Britain.

While the truth is somewhere in the middle, one thing that is clear: your skills caught the attention of some very important people in the espionage world.

Initial Skill Levels: Player-selected via 31 Advancement Points


Though you've barely logged three months working for the Department of Justice, your ambition, drive, and aptitude caught the eye of a clandestine government agency. Your path will be difficult - with little experience and formal training you'll have to rely on your wits while you learn your lessons in the field.

Note: Choosing this history opens an additional "Recruit" dialogue option during the game's early training mission.

Initial Skill Levels: None


You are the Leonardo da Vinci of clandestine warfare: a gifted marksman, a master of stealth, and a tech savvy engineer rolled into one. Alpha Protocol didn't go looking for you, you went looking for them. Having saved the world once, why not save it again?

Note: This history is only unlocked after completing the game once as a Recruit. Choosing this history opens an additional "Veteran" dialogue option during the game's early training mission.

Initial Skill Levels: All Skills (Rank 3), but removable for a total of 120 Advancement Points