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Talents: Offensive
Beast Slayer

Grants a danage bonus against all beasts.

Type: Passive

Effect: x1.25 damage against beasts



Bloody Slaughter

All attacks at enemies with low Endurance convert some Hits to Crits, and all Crits do additional damage.

Type: Passive

Effect: +20% of Hits converted to Crits against targets with low Endurance, +0.5 to Crit Damage Multiplier



Dangerous Implement

Increases damage done by implements (wands, scepters and rods) but does a small amount of raw damage to the wielder with each attack.

Type: Modal

Effect: x1.25 damage with implements, 3 raw damage to self when attacking with implements



Envenomed Strike

With a mixture of animal and plant venoms applied to his or her weapon, the character is able to deliver a poisonous strike that does raw damage over time.

Type: Active (3 per rest)

Speed: Average

Interrupt: 0.5s

Effect: Target receives Envenomed Strike Poison for 9s



Ghost Hunter

Grants a damage bonus against all spirits.

Type: Passive

Effect: x1.25 damage against spirits



Gunner

Reload speeds are faster for crossbows, arbalests, and all firearms.

Type: Passive

Effect: x1.2 Reload Speed



Interrupting Blows

Increases the chance to cause an Interrupt with any damaging attack.

Type: Passive

Effect: +15% Interrupt chance



Marksman

Increases the character's Accuracy with ranged weapons used on distant targets.

Type: Passive

Effect: +5 Accuracy against distant enemies



One-Handed Style

While wielding a single one-handed melee weapon, some of the attacker's Grazes are converted to Hits.

Type: Passive

Effect: +30% of Grazes are converted to Hits with one-handed melee weapons



Penetrating Shot

Sacrifice ranged Attack Speed for increased Damage Reduction.

Type: Modal

Effect: -20% ranged Attack Speed, +5 ranged DR Bypass



Primal Bane

Grants a damage bonus against all primordials.

Type: Passive

Effect: x1.25 damage against primordials



Sanctifier

Grants a damage bonus against all vessels.

Type: Passive

Effect: x1.25 damage against vessels



Savage Attack

By attacking with unbridled ferocity, characters are able to sacrifice melee Accuracy for a significant boost to damage.

Type: Modal

Effect: x1.2 melee damage, -5 melee Accuracy



Two-Handed Style

Grants a damage bonus while wielding a two-handed weapon.

Type: Passive

Effect: x1.1 damage with two-handed weapons



Two Weapon Style

Specialized training increases the character's Attack Speed while using a weapon in each hand.

Type: Passive

Effect: x1.2 dual wield Attack Speed



Vulnerable Attack

Characters slow down their melee Attack Speed to bypass a portion of their enemy's Damage Reduction.

Type: Modal

Effect: -20% melee Attack Speed, +5 melee DR Bypass



Weapon Focus: Adventurer

Trains the character in the use of the Pollaxe, Estoc, Flail, Wand and War Bow, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Pollaxe, Estoc, Flail, Wand, War Bow)



Weapon Focus: Knight

Trains the character in the use of the Battle Axe, Sword, Morning Star and Crossbow, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Battle Axe, Sword, Morning Star, Crossbow)



Weapon Focus: Noble

Trains the character in the use of the Dagger, Rapier, Mace, Scepter and Rod, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Dagger, Rapier, Mace, Scepter, Rod)



Weapon Focus: Peasant

Trains the character in the use of the Hatchet, Spear, Quarterstaff, Hunting Bow and Unarmed, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Hatchet, Spear, Quarterstaff, Hunting Bow, Unarmed)



Weapon Focus: Ruffian

Trains the character in the use of the Sabre, Stiletto, Club, Pistol and Blunderbuss, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Sabre, Stiletto, Club, Pistol, Blunderbuss)



Weapon Focus: Soldier

Trains the character in the use of the Great Sword, Pike, War Hammer, Arbalest and Arquebus, gaining Accuracy with all weapons of those types.

Type: Passive

Effect: +6 Accuracy (Great Sword, Pike, War Hammer, Arbalest, Arquebus)



Wilder Hunter

Grants a danage bonus against all wilder.

Type: Passive

Effect: x1.25 damage against wilder