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Class: Cipher
Cipher

A recent discovery in the Eastern Reach, ciphers were once called "brishalgwin" ("mind hunters") by the Glanfathans. Ciphers have the ability to directly contact and manipulate another person's soul and psyche, using an ally's or enemy's essence as the focus for their magic. Though most ciphers are still found in the Eastern Reach, practitioners of the techniques have spread throughout the known world. They are gaining acceptance over time, but are generally distrusted, especially by the uneducated.


Skill Bonuses:
  • Lore +1
  • Mechanics +1
  • Stealth +1

Stats:
  • Endurance = 36 + (12 * [Level - 1])
  • Health = 4 * Endurance
  • Accuracy = 25 + (3 * [Level - 1])
  • Deflection = 20

Focus:
  • Max Focus = 20 + (Level * 10) + Greater Focus Bonus
  • Starting Battle Focus = 5 + (5 * Level / 2) + Greater Focus Bonus

Starting Ability:
  • Powers: Ciphers can directly target allies and enemies with powerful soul-focused effects. These powers cost Focus, which ciphers build through the use of their Soul Whip.