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Class: Adept
  • The Adept is one of two core classes that you can choose for your character.

Class Ability
  • Divine Aura (absorbs damage)

New Skills
  • Weaponry - Mace & Hammer, Staff, Two-Hand Weapon
  • Defense - Cloth Armor, Leather Armor, Parry, Shield
  • Magic - Crystal Magic, Rune Magic
  • General - Atheltics, Bargain, Bash, Repair, Scout
  • Diabolic - Magic Weaponry

  • Adepts wield the magic of divine celestial crystals, imbuing them with the power to heal and protect as well as destroy. Adepts may also learn rune magic spells, use magic weaponry and shields, and wear cloth and leather armor.

Classes (MMXII)

Core Classes


Specialty Classes