Search found 37 matches
- Wed Apr 28, 2010 6:39 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: Oblivion XP goes crazy
- Replies: 3
- Views: 2705
- Tue Apr 27, 2010 5:34 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: Oblivion XP goes crazy
- Replies: 3
- Views: 2705
Oblivion XP goes crazy
Have a problem with the oblivion XP mod. I'm running FCOM and some other mods as well and it has worked perfectly before I installed this mod. The problem is that my XP goes crazy when I load a save(when the mod is initializing). I'm constantly gaining xp after load, and there is a constant ticking ...
- Thu Dec 10, 2009 6:48 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: New mods = more CTD's
- Replies: 6
- Views: 2123
- Thu Dec 10, 2009 6:06 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: New mods = more CTD's
- Replies: 6
- Views: 2123
- Thu Dec 10, 2009 5:42 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: New mods = more CTD's
- Replies: 6
- Views: 2123
Using BOSS to make load order, don't have a clue what goes first or last have been relying on that it got the load order right..
FCOM was running as good as it gets before I added the new mods, only crashed when I un/equipped certain items.
As for reading about compatibility, I saw something about ...
FCOM was running as good as it gets before I added the new mods, only crashed when I un/equipped certain items.
As for reading about compatibility, I saw something about ...
- Thu Dec 10, 2009 2:13 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: New mods = more CTD's
- Replies: 6
- Views: 2123
New mods = more CTD's
I've been using the same mods for a while now. But started new character yesterday, and decided to play the game a bit different this time. played the full FCOM Convergence last time + some other mods.
New Mods:
- The Lost Spires
- BTmod
- deadly reflex
- Alternative Start by Robert Evrae ...
New Mods:
- The Lost Spires
- BTmod
- deadly reflex
- Alternative Start by Robert Evrae ...
- Sun Nov 22, 2009 9:53 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: Slow Looting
- Replies: 9
- Views: 2117
- Sun Nov 22, 2009 8:04 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: Slow Looting
- Replies: 9
- Views: 2117
So it's not just to dump my stuff, but I have to have it in different containers? I may have misunderstood but is this what you mean? I guess I also have a bunch of gems and stuff like that on me and laying around. Please give me an answer that tells me what I must do. Fables answer sounded good ...
- Sat Nov 21, 2009 5:57 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: Slow Looting
- Replies: 9
- Views: 2117
Slow Looting
So I'm at level 31, and all the way through the game the looting seems to get slower and slower. It can take up tp 2-3 sec sometimes. It's really annoying since I'm an archer and I pick up my arrows all the time. Otherwise the game is fine with no lag.
I remember that in the start the looting was ...
I remember that in the start the looting was ...
- Sat Oct 31, 2009 7:22 pm
- Forum: Fallout Series
- Topic: Fps
- Replies: 0
- Views: 647
Fps
I'm getting very unstable framerates, it's on 40 and everything runs smoothly, but then it suddenly drops to 5-15 at seamingly random occations. How can I stabilize the framerates?
Here are my specs:
Acer Aspire 5930g
* 2.0GHz Intel Core 2 Duo P7350
* 4GB memory
* 320GB hard drive
* NVIDIA ...
Here are my specs:
Acer Aspire 5930g
* 2.0GHz Intel Core 2 Duo P7350
* 4GB memory
* 320GB hard drive
* NVIDIA ...
- Fri Sep 25, 2009 9:14 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: C++ Crashes
- Replies: 2
- Views: 521
- Thu Sep 24, 2009 7:17 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: C++ Crashes
- Replies: 2
- Views: 521
C++ Crashes
So lately after about 75 hours playtime. I've been getting C++ runtime crashes on oblivion. I have FCOM Convergense installed, and it has been working perfectly up until now. Recently swiched to a new vampire mod "Drokk's", after this both the C++ runtime and regular crashes have occured a LOT more ...
- Wed Sep 02, 2009 3:22 am
- Forum: Fallout Series
- Topic: Ctd
- Replies: 21
- Views: 2294
- Mon Aug 31, 2009 5:30 am
- Forum: Star Wars: KotOR II
- Topic: Can't get to Onderon second time
- Replies: 7
- Views: 1815
- Sun Aug 30, 2009 4:58 pm
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193
- Sun Aug 30, 2009 3:11 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193
- Fri Aug 28, 2009 8:11 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193
I guess, think I have an idea of how the whole thing is tied together now :) I better start from scratch again then, if I can't somehow uninstall OOO and install it without screwing up the other mods. Third time's the charm right ;)
And thanks for the help and the reference to the bethesta forum ...
And thanks for the help and the reference to the bethesta forum ...
- Fri Aug 28, 2009 7:49 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193
- Fri Aug 28, 2009 5:15 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193
So, I have installed the mods. And I believe they all have been installed properly. The game runs perfectly exept all the WTF!? I'm a missing Mesh!" marks. I don't know what I'm missing here, and I followed the manual: FCOM: Convergence
To the point. The game is playable, and nothing seems to be ...
To the point. The game is playable, and nothing seems to be ...
- Thu Aug 27, 2009 7:28 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: FCOM Convergence
- Replies: 13
- Views: 3193