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Dungeons & Dragons Online Spell Database: Spell Details
Globe of Invulnerability
Cooldown: 5 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 35
Level: Sorcerer 6, Wizard 6
Components: Material, Somatic, Verbal
Target: Self
School: Abjuration
An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of level 4 and lower. Such spells fail to target anyone located within the globe, but any type of spell can be cast through or out of the magical globe.