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Dungeons & Dragons Online Spell Database: Spell Details
Freedom of Movement
Cooldown: 4 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 25
Level: Bard 4, Cleric 4, Favored Soul 4, Ranger 4
Components: DivineFocus, Material, Somatic, Verbal
Target: Friend, Self
School: Abjuration
This spell enables an ally to move and attack normally for the duration of the spell, even under the influence of magic that normally impedes movement, such as paralysis, entanglement, or solid fog.