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Dungeons & Dragons Online Spell Database: Spell Details
Cure Moderate Wounds
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 15
Level: Bard 2, Cleric 2, Favored Soul 2, Paladin 3, Ranger 3
Components: Somatic, Verbal
Target: Friend, Self, Undead Foe
School: Conjuration
Positive energy is channeled to heal moderate wounds of your target or damage undead for 2d8 hit points +1 per caster level (max +10). Undead who make a successful Will save reduce the damage by half.