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Dungeons & Dragons Online Spell Database: Spell Details
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Charm Person |
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 10 |
Level: Bard 1, Sorcerer 1, Wizard 1 |
Components: Somatic, Verbal |
Target: Foe |
School: Enchantment |
Charms an enemy humanoid, which will fight as a trusted friend and ally. Charmed humanoids get an additional save every 3d6+12 seconds. A successful Will save negates this effect. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more. |
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